Composer & Sound Designer
Heavy atmospheres • Game audio • Dark textures
I create dark, atmospheric music and sound design for games and media. Specializing in heavy textures, cinematic scores, and immersive soundscapes. Experienced in game audio pipelines, adaptive music systems, and technical implementation in Reaper.
Dark ambient video with flickering lights and fog
Sound design and music for indie game
UI sounds, impacts, ambient textures
Composition, arrangement, live guitar
SFX, Foley, ambient, UI sounds
Reaper, Wwise/FMOD, adaptive systems
Let's build something heavy.